DRAFT — needs review by ClanStop's legal adviser before publishing

ClanStop Global Ban Terms (Fair-Fight)

Version: draft of 9 October 2026

These terms explain how ClanStop global bans (also called Fair-Fight) work in RCON Hub and WARDOGS: what can lead to one, how it is checked, the proof ClanStop keeps, how to appeal, and what happens to servers that send wrong reports. They apply to players on servers that take part, and to the server owners who turn the feature on.

1. The principles

2. Which servers take part

Taking part is off by default. A server owner can turn on, for each server:

3. What happens, step by step

  1. Detection. The server's tool sees a match of a published ClanStop rule.
  2. Kick, not ban. The player is kicked from that server only, with a reason such as [Fair-Fight Auto Kick] {player} {rule reason}. A wrong detection costs a kick, never a ban.
  3. Report. The tool reports the rule, the rule-set version, the player and the ids of the events that matched. The events themselves were already sent to ClanStop earlier in signed, chained batches, so they cannot be added or changed afterwards.
  4. Verification by ClanStop. ClanStop looks up the events in the data it already holds, checks that the player was on that server at the time, re-runs the rule with its own copy of the rule set, and checks the reporting server's standing. The result is:
  5. Confirmed → global ban;
  6. Needs review (for example a value close to the limit, a new server or conflicting data) → ClanStop staff decide; the player stays kicked but not banned meanwhile;
  7. Rejected → nothing happens to the player.
  8. Global ban. The player is banned on the server where it started and on every server that enforces global bans, in every game where ClanStop can identify them. The in-game reason reads [ClanStop Global Ban] {rule reason} — appeal: discord.gg/x3D3tmpDuQ.

4. The proof record

For every report and global ban ClanStop keeps: the server and tool it came from; the rule, its version, the limit and the measured value; the exact events (time, weapon, distance, positions; players referred to by ClanStop's internal numbers); how and when the events reached ClanStop; every check that ran and its result; who confirmed the ban (if a person did); and any appeal or lift.

A proof record is visible to ClanStop staff only. A banned player can ask to see the evidence about them (names and events only — never other players' platform ids, and never IP information). Proof records are kept while the ban stands, and for 730 days after it is lifted (or after the decision, when a report led to no ban). See the RCON Hub Privacy Notice for how this relates to erasure requests.

5. Appeals

If you think a global ban on you is wrong:

  1. Contact ClanStop on Discord: https://discord.gg/x3D3tmpDuQ [or appeal contact: placeholder email / form].
  2. Give the name you play under, the game, the server and roughly when it happened. Do not post passwords or other private information.
  3. ClanStop staff review the proof record and can ask you questions.
  4. If the ban is found to be wrong, it is lifted on every server that applied it, and your history shows that it was overturned. ClanStop aims to answer within [time frame].

Server owners cannot lift a global ban for everyone; they can only stop enforcing global bans on their own servers. Turning enforcement off leaves bans already applied on that server in place until the owner removes them there.

6. Strikes for servers that send wrong reports

To protect players from false or forged reports:

Sending fake or manipulated reports breaks the RCON Hub End User Licence Agreement and can lead to ClanStop refusing all data from that install.

7. Changes

ClanStop may change these terms and the published rules. Each rule-set version is kept, and every report is checked against the version the tool used. The current terms are published at https://clanstop.com/rconhub/legal/global-ban-terms.html.

8. Contact